Nvidia clarifies: No specific GTX 970 driver to improve memory allocation performance planned - kernsurvis
Important update 1/29/15:The Nvidia employee who said the company was looking into a GTX 970 number one wood that would "tune what's allocated where to further improve carrying into action" has updated his post to remove the arrogate after it was covered past several publications, including PCWorld, PC Gamer, and Personal computer Perspective. As that changes the total thrust of this article, its headline has been updated to speculat that. We still stand by our recommendation of the GTX 970 and you can study a summary of the computer memory allocation firestorm here.
The Nvidia GeForce account and Nvidia employees have clarified the situation along Chitter, as well.
@DeadSanto123 We are always improving execution through drivers merely there are no plans for an update specifically for the GTX 970.
— NVIDIA GeForce (@NVIDIAGeForce) January 29, 2022
@Mauledbyajer Miscommunication on our part. Any improvements we make in our drivers are designed to help every last GeForce card game.
— Manuel Guzman (@ManuelGuzman) January 30, 2022
This position originally ran at 2:30 PM Eastern on 1/28/13 with the headline "Nvidia plans GeForce GTX 970 device driver update for store operation concerns." The original post follows in its entirety.
There's trouble a-swirling in graphics land. To make a hanker chronicle short, Nvidia was lately forced to allow in that the way the GeForce GTX 970 handles its 4GB memory allocation is… maverick, to order the least. The GPU actually taps into two separate memory pools: A primary, glutted-quicken segment of 3.5GB, and a secondary, far slower 512MB segment. In cases where games need more 3.5GB of RAM, few users saw stuttering and ensnare rate wonkiness as the GPU accessed the 512MB segment.
The vast majority of users are unlikely ever to bump into the issue, as it should atomic number 4 a problem limited largely to situations where you're play at extremely high resolutions and/operating theater with anti-aliasing settings cranked. But an Nvidia congressman says the ship's company is working to minimize the issue unheeding.
Writing in the GeForce forums, an Nvidia employee and moderator expiration by "PeterS" aforementioned the following (vehemence mine):
"IT sucks because we'rhenium actually proud of this matter. The GTX970 is an awesome bill and I genuinely believe it's the best lineup for the money that you can buy in. We'atomic number 75 working on a device driver update that will melody what's allocated where in retentiveness to far improve performance."
PeterS provided to a greater extent detail in a follow-up comment:
"Actually I'm not sure as that's non a simple come forth with just one cause. Card memory is not just used for the frame buffer, plenty of driver shove gets loaded into it as well. We're looking at sticking A much of that stuff as possible into the 0.5GB space to provide the rest available."
Essentially, Nvidia's trying to shove completely the play down crap into the subsidiary 512MB segment in order to leave as much loos space for existent games mainly 3.5GB distance. Meanwhile, PeterS has offered to help try to obtain refunds OR exchange credits for deeply dissatisfied GTX 970 owners, though he cautions that the offer basically substance atomic number 2'll spill the beans to your graphics add-in manufacturer on your behalf if they'Ra giving you a twilled time about a return concerned memory allocation concerns.
I wouldn't recommend virtually gamers jump the gun thereon, nevertheless. Nvidia messed up here, only the GTX 970 is still a beastly card that offers tremendous bang for your buck, and gambling at 4K resolution—where memory frame buffer issues would be a a lot large headache—wouldn't be very viable with a single GTX 970 anyway.
Only put, average gamers aren't likely to push games to 3.5GB-plus of memory usage unless they're doing real unusual things. Multitude who purchased two operating theatre Sir Thomas More GTX 970s for a treble-resolution SLI setup might want to weigh their options, however. (Guru 3D's initial testing of the issue suggests the actual performance drop when the GTX 970 utilizes more than 3.5GB of Cram is stripped.)
Speaking of options, AMD representatives were quick to try and tempt unhappy Nvidia owners over to Team up Radeon.
Anyone returning their GTX970 and wanting often on a Radeon with a full 4GB please let us know. @NVIDIAGeForce @stoakley
— Roy@AMD (@amd_roy) January 28, 2022
Source: https://www.pcworld.com/article/431545/nvidia-plans-geforce-gtx-970-driver-update-for-memory-performance-concerns.html
Posted by: kernsurvis.blogspot.com
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